
Gray
Cards
View in Cards →
Ice Demon Zero's Long Sword
Damage · 2 MP

Ice Demon Zero's Bow of Annihilation
Damage · 3 MP

Ice Demon Zero's Fist of Obliteration
Damage · 3 MP

Heavy Knights
Damage · 1 MP

Ice Blade: Seven Slice Dance - Scarlet
Damage · 2 MP

Ice Blade: Seven Slice Dance
Damage · 2 MP

Ice Impact
Damage · 3 MP

Gungnir
Damage · 3 MP

Cold Excalibur
Damage · 2 MP

Icebringer
Damage · 2 MP

Dance of the Frenzied Masses
Damage · 2 MP

Vambrace
Damage · 2 MP

Silver
Damage · 3 MP

Strip off
Text Only · 2 MP

Freezeform
Text Only · 1 MP

Shield
Block · 1 MP

Lance
Damage · 1 MP

Floor
Damage · 1 MP

Ice Geyser
Damage · 2 MP

Hammer
Damage · 2 MP

Cannon
Damage · 2 MP

Prison
Damage · 2 MP

Battle Axe
Damage · 1 MP

Flying Claw
Damage · 1 MP

Death Scythe
Damage · 2 MP

Freeze Lancer
Damage · 2 MP

Rampart
Block · 1 MP

Punch
Damage · 1 MP

Double Strike
Damage · 1 MP

Triple Strike
Damage · 2 MP

Desperation
Damage · 1 MP

Slice Dance
Damage · 1 MP

Frenzied Dance
Damage · 1 MP
Amulets
View in Amulets →| Name | Effect |
|---|---|
| Cross Rave | Add Shield and Lance to card deck when entering the labyrinth. |
| Juvia's Lunch Box | Add Hammer and Battle Axe to card deck when entering the labyrinth. |
| Shield - Spellwise Lacrima | Replace one Punch with Shield when entering the labyrinth. |
| Death Scythe - Spellwise Lacrima | Replace one Defend with Death Scythe when entering the labyrinth. |
| Gray's Grand Magic Games Outfit | Add Rampart and Freeze Lancer to card deck when entering the labyrinth. |
| Battle Axe - Spellwise Lacrima | Replace one Punch with Battle Axe when entering the labyrinth. |
| Ice Geyser - Spellwise Lacrima | Replace one Double Strike with Ice Geyser when entering the labyrinth. |
| Prison - Spellwise Lacrima | Replace one Triple Strike with Prison when entering the labyrinth. |
| Ice Blade: Seven Slice Dance - Spellwise Lacrima | Replace one Defend with Ice Blade: Seven Slice Dance when entering the labyrinth. |
| Icebringer - Spellwise Lacrima | Replace one Desperation with Icebringer when entering the labyrinth. |
| Lost: Shield+ | Add Shield to card deck when entering the labyrinth. |
| Lost: Lance+ | Add Lance to card deck when entering the labyrinth. |
| Lost: Floor+ | Add Floor to card deck when entering the labyrinth. |
| Lost: Ice Geyser+ | Add Ice Geyser to card deck when entering the labyrinth. |
| Lost: Hammer+ | Add Hammer to card deck when entering the labyrinth. |
| Lost: Cannon+ | Add Cannon to card deck when entering the labyrinth. |
| Lost: Prison+ | Add Prison to card deck when entering the labyrinth. |
| Lost: Battle Axe+ | Add Battle Axe to card deck when entering the labyrinth. |
| Lost: Flying Claw+ | Add Flying Claw to card deck when entering the labyrinth. |
| Lost: Death Scythe+ | Add Death Scythe to card deck when entering the labyrinth. |
| Lost: Ice Blade: Seven Slice Dance+ | Add Ice Blade: Seven Slice Dance to card deck when entering the labyrinth. |
| Lost: Freeze Lancer+ | Add Freeze Lancer to card deck when entering the labyrinth. |
| Lost: Ice Impact+ | Add Ice Impact to card deck when entering the labyrinth. |
| Lost: Rampart+ | Add Rampart to card deck when entering the labyrinth. |
| Lost: Gungnir+ | Add Gungnir to card deck when entering the labyrinth. |
| Lost: Cold Excalibur+ | Add Cold Excalibur to card deck when entering the labyrinth. |
| Lost: Dance of the Frenzied Masses+ | Add Dance of the Frenzied Masses to card deck when entering the labyrinth. |
| Lost: Icebringer+ | Add Icebringer to card deck when entering the labyrinth. |
| Lost: Vambrace+ | Add Vambrace to card deck when entering the labyrinth. |
| Lost: Silver+ | Add Silver to card deck when entering the labyrinth. |
| Lost: Ice Blade: Seven Slice Dance - Scarlet+ | Add Ice Blade: Seven Slice Dance - Scarlet to card deck when entering the labyrinth. |
| Lost: Ice Demon Zero's Long Sword+ | Add Ice Demon Zero's Long Sword to card deck when entering the labyrinth. |
| Lost: Ice Demon Zero's Bow of Annihilation+ | Add Ice Demon Zero's Bow of Annihilation to card deck when entering the labyrinth. |
| Lost: Ice Demon Zero's Fist of Obliteration+ | Add Ice Demon Zero's Fist of Obliteration to card deck when entering the labyrinth. |
| Lost: Heavy Knights+ | Add Heavy Knights to card deck when entering the labyrinth. |
Skills
View all skills →| Name | Rank | Description |
|---|---|---|
| 0 | Selecting Shield then Lance will increase Lance's damage by +4. | |
| 1 | Selecting Flying Claw then Death Scythe will increase Death Scythe's damage by +8. | |
| 1 | Selecting Hammer then Battle Axe will increase Battle Axe's damage by +8. | |
| 2 | Selecting Battle Axe then Prison will increase Prison's damage by +10. | |
| 2 | Selecting Rampart then Ice Geyser will increase Ice Geyser's damage by +10. | |
| 3 | Selecting Rampart then Freeze Lancer will increase Freeze Lancer's damage by +12. | |
| 3 | Selecting Lance then Prison will increase Prison's damage by +12. | |
| 3 | Selecting Rampart then Ice Blade: Seven Slice Dance will increase Ice Blade: Seven Slice Dance's damage by +12. | |
| 3 | Selecting Shield then Icebringer will increase Icebringer's damage by +14. | |
| 4 | Selecting Cannon then Vambrace will increase Vambrace's damage by +14. | |
| 1 | +2 Shield's power | |
| 1 | +2 Lance's power | |
| 1 | +2 Floor's power | |
| 1 | +4 Ice Geyser's power | |
| 1 | +4 Hammer's power | |
| 2 | +4 Cannon's power | |
| 2 | +4 Prison's power | |
| 2 | +2 Battle Axe's power | |
| 2 | +2 Flying Claw's power | |
| 2 | +3 Death Scythe's power | |
| 3 | +4 Freeze Lancer's power | |
| 3 | +8 Ice Impact's power | |
| 3 | +2 Rampart's power | |
| 3 | +4 Cold Excalibur's power | |
| 4 | +4 Ice Blade: Seven Slice Dance's power | |
| 4 | +8 Gungnir's power | |
| 4 | +4 Dance of the Frenzied Masses's power | |
| 4 | +4 Vambrace's power | |
| 4 | +6 Silver's power | |
| 0 | Selecting Battle Axe then Water Slicer will increase Water Slicer's damage by +12. |































